Buzzters
Buzzters (click link to play) is a game made for a Anti-Mosquito company called Mosquitno, They wanted us (Team 2) to create a fun action game suited for all audiences. The hero of this game is Lemon Boy, the player will have control of this jolly little lemon and will have to make use of the amazing Mosquitno racket, to swat all the annoying little mosquitoes bothering the folk in the park.
The game is a simple point 'n swat game, played only with the mouse. Simple, yet surprisingly addictive.
The game was developed during Gamelab with Team 2. During the project I worked on the Level design, did the complete Sound design, Level design and engaged in Quality Assurance tests with the Lead Designer.
Documentation available on request.
The game is a simple point 'n swat game, played only with the mouse. Simple, yet surprisingly addictive.
The game was developed during Gamelab with Team 2. During the project I worked on the Level design, did the complete Sound design, Level design and engaged in Quality Assurance tests with the Lead Designer.
Documentation available on request.
It is a point and click action game, featuring
- A simple tutorial level; - Depth for both casual and hardcore players; - 5 unique levels; - An In-Game shop for items in the levels. |
Team 2
Elmer Lexmond as Team Lead
Onno van Duin as Art Lead
Niels Meeuwes
Lex Buur
Joshua van Gageldong
Yonathan Klijnsma as Programming Lead
Wessel de Groot
Marten Meisner
Rick de Jong
Petra Pinho as Design Lead
Nathan Daniëls
Elmer Lexmond as Team Lead
Onno van Duin as Art Lead
Niels Meeuwes
Lex Buur
Joshua van Gageldong
Yonathan Klijnsma as Programming Lead
Wessel de Groot
Marten Meisner
Rick de Jong
Petra Pinho as Design Lead
Nathan Daniëls
Click to enlarge